In this post, we’ll cover some fundamental ideas that are essential to programming: identifiers, including variables and constants; arrays; functions; and objects, which encompass properties, attributes, and methods.
Understanding these core concepts will give you a strong foundation as you prepare for the exam. Let’s dive into the details.
Let’s begin with identifiers.
An identifier is essentially the name we give to different elements in our programs. Identifiers can represent variables, constants, functions, or other programming entities. They help us track and manipulate data within a program.
Variables
A variable is a storage location in programming that holds data which can be changed or modified during program execution.
In this example, length, width, and area are all variables. The values stored in length, and width can change, and the program can calculate a new area each time.
Constants
A constant, as the name suggests, is a value that does not change during the execution of the program. Once it’s set, it remains the same.
In this example, PI is a constant, because the value of PI doesn’t change. By using a constant, you prevent accidental changes to important data and improve code readability.
Many programming languages, such as Python and JavaScript, don’t have built-in support for constants, but developers use conventions like all-uppercase letters (e.g., PI) to signify that a variable should not change.
Next, let’s talk about arrays.
An array is a data structure that allows you to store multiple values in a single variable. These values are usually of the same data type, such as integers or strings, and they are stored in contiguous memory locations. Arrays make it easier to handle multiple pieces of data efficiently.
In this example, the array fruits contains four elements. You can access individual items in the array by referencing their index, like this:
The array index starts at 0, so fruits [0] returns “apple”, and fruits [1] returns “banana”, and so on.
In this case, the program will print each fruit in the list one by one.
Now, let’s move on to functions.
A function is a block of organized, reusable code that performs a single, well-defined task. Functions are a key building block in programming, and they help make code modular and easier to manage.
In this example, we define a function called calculate_area ( ) that takes two inputs, length and width, and returns the product of the two values. You can then call this function wherever you need to calculate an area:
Finally, let’s talk about objects. This concept is central to Object-Oriented Programming (OOP), which is a common paradigm in programming.
An object is a collection of data and methods that operate on that data. Objects are instances of classes, which define the structure and behavior of the objects. In simpler terms, classes act as blueprints, and objects are the actual things you create from those blueprints.
Properties and Attributes
Properties or attributes are the data stored within an object. They represent the characteristics or traits of the object.
Here, make, model, color, and year are attributes of the car class. When you create an object from this class, you can assign these attributes values:
The object my_car now has properties that describe the specific car.
Methods
Methods are functions defined inside a class that describes the behaviors or actions an object can perform.
Here, start_engine ( ) is a method that belongs to the Car class. It uses the object’s properties to display a message. You can tell this method on the my_car object:
By using methods, we can define the actions our objects can take. Each object created from a class has access to the methods defined in that class.
To wrap things up, let’s summarize the key programming concepts we’ve covered:
Understanding these core concepts is essential for programming and helps make code efficient, organized, and easy to maintain. These concepts are foundational for the CompTIA Tech+ exam and will aid in your preparation.